1. Base of the project itself
2. How to secure the body so that it doesn't shake or wobble.
3.Code and rig the 2 heads
4. Design an arm
5. Make the bike itself fit around my character
6. Second wheel(?)
These six things are less important, albeit still important to the overall piece, but I really don't want to underestimate them and run into a wall later. I've clearly got some work to do over Spring Break.
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